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Aasimar Fighter
1 LG Medium Common
Cost: 4 pts
Lvl: 2
Spd: 4
AC : 18
HP : 15
Melee Attk : +4(5)
Type: Outsider
Special Ability
Chaos Foe (Damage +5 against chaotic enemies)
Resist 5 acid, cold, electricity
Aspect of Bahamut
2 LG Huge Rare
Epic
Cost = 318
commander 8
Lvl 15
Spd F12
Ac 27
Hp 250
Attack +22/+17/+17(25 magic)
type huge dragon-outsider
commander effect: dragon followers gain Dragon Bolstered(attack+2 and melee damage+5 while an allied Dragon is adjacent)
Warbandbuilding:CG dragons are legal in your warband
SA:
Flight.
Aura of fear 5
breath weapon [] (replaces attacks:cone;60 cold damage;DC26)
breath weapon [] (replaces attacks:line;60damage;DC26)
Cleave.
DR5
Dragon bane(melee attacks+2,melee damage +10 against dragon enemies)
dragonmaster 20
Immune cold
melee reach 2
spell resistance
Cleric of Syreth
3 LG Medium Uncommon -
Cost: 47 pts
Commander 5
Lvl: 7
Spd: 4
AC : 21
HP : 60
Melee Attk: +10/+5(5 magic)
Range Attk: +10 (5 magic + 5 fire)
Type: Humanoid - Human
Commander Effect: Followers flanking an enemy get +4 AC
Spells
1st - Magic Weapon [][]
2nd - Cure Moderate Wounds [][]
4th - Legion's Shield of Faith []
Dragonborn Fighter
4 LG Medium Rare -
Cost 30 pts
Lvl: 6
Spd: 4
AC : 22
HP : 65
Melee Attk: +10/+5(10)
Type : Dragon
Special Ability
Breath Weapon [] (replaces Attk; line 12, 15 damage, your choice of acid, cold, electricity or fire, DC 16)
Cleave
Dodge Dragons +3 (+3 AC against attacks by dragons)
Dragon Bane(Melee attack +2, Melee damage +5 against Dragon enemies)
Immune Aura of fear
Golden Protector
5 LG Large Rare -
Cost 41 pts
Lvl: 7
Spd: F6
AC : 20
HP : 60
Melee Attk: +12/+12(15)
Type: Large Dragon
Special Abilities
Flight
Aura of Protection from Evil (This Creature and adjacent
allies get +2 AC against evil creatures)
Breath Weapon [] (replaces attks. cone; 25 fire damage DC 16)
DR 5
Pounce
Resist 5 Acid, Cold Electricity
Resist 10 fire
Spells
3rd-Cure Serious Wounds [] (touch heal 20hp)
4th-Holy Smite [] (Sight; radius 4; 20 damage to evil
creatures or 25 damage to evil outsiders DC 16), Neutralize Poison[]
6 LG Small Rare - Meepo, Dragonlord
Cost: 31 pts
Lvl: 8
Spd: 4
AC : 24
HP : 55
Melee Attk: +13/+8(10 magic)
Type: Small Humanoid - Kobold - Reptilian
Special Abilities
Unique
DragonLord (Dragons within 6 cannot use breath weapons)
Mob Morale 2 (Your warband gains morale +2 save while it
contains at least 4 other creatures)
7 LG Large Rare - Slaughterstone Eviscerator
Epic
Cost: 179 Pts
Lvl: 10
Spd: 6
AC : 29
HP : 160
Melee Attk: +20/+20/+20/+20(15 Magic)
Type: Large Construct
Special Abilities
DR 5
Enhance Mobility 3 (This creature can move up to 3 squares andmake all it's melee attacks)
Fearless
Melee Reach 2
Resist 10 Acid, Cold, Electricity, Fire
Spell Resistance
Non-epic
Cost: 36 points
Lvl: 5
Spd: 6
AC : 21
HP : 55
Melee Attk: +10/+10/+10/+10(10)
Type: Large Construct
Special Abilities
Requires Dwarf Commander
DR 5
Enhance Mobility 3 (This creature can move up to 3 squares andmake all it's melee attacks)
Fearless
Melee Reach 2
8 LG Medium Rare - Tordek, Dwarf Champion
Epic
Cost: 240 Pts
Lvl: 14
Spd: 6
AC : 27
HP : 265
Melee Attk: +24/+19 (40 magic +10 electricity)
Range Attk: +16 range 6 [](40 magic)
Type: Humanoid - Dwarf
Special Abilities
Unique
Independent
Cleave
Dodge Giants (+4 ac against Giants)
Ghost touch
Immune Pushback
Non-epic
Cost 59 pts
Lvl: 10
Spd: 6
AC: 22
HP: 100
Melee Attk: +19/+14 (15 magic +5 electricity)
Range Attk: +12 range 6 []
Type: Humanoid - Dwarf
Special Abilities
Unique
Independent
Cleave
Dodge Giants (+4 ac against Giants)
Ghost touch
9 LG Medium Rare - War Weaver
Cost: 33
Lvl: 8
Spd: 6
AC : 15
HP : 35
Melee Attk: +3(5)
Type: Humanoid - Human
Special Abilities
Eldritch Tapestry (when casting a touch spell, this
creature can affect itself and up to 3 adjacent allies
instead of the spell's normal target)
Spells
1st Magic Weapon [], Snake Swiffness [][]
2nd Bull strength [], Dimension Hop [] (touch; move
target creature 3 squares, DC 14; allies may voluntarily
fail this save)
10 CG Medium Uncommon - Bonded Fire Summoner
Cost 43 pts
Commander 2
Lvl: 10
Spd: 6
AC : 16
HP : 45
Melee Attk: +4(5 +5 fire)
Type: Humanoid - Elf - Human
Commander Effect - Elemental Followers gain Immune Cold. WARBAND BUILDING - Elementals with Immune fire of any faction are legal in your warband
Special Abilities
Fire Companions (Elementals with Immune fire in your warband get Speed +2 and Attk. +2)
Fire Elemental Master (AS Beastmaster, but Fire Elemetals only)
Immune Fire, Poison
Spells
2nd-Sorching Ray [][](range 6;15 fire damge)
4th-Summon Monster IV [][](up to three elementals with total
cost 25 or less)
11 CG Medium Rare - Clawfoot Rider
Cost: 48 pts
Lvl: 9
Spd: 8
AC : 18
HP : 65
Melee Attk: +10/+5(10)
Range Attk: +14/+14(10 magic)
Type: Mounted Humanoid - Halfing
Special Abilities
Mounted Range Attk.(This creature can move at double speed
and make a single range attk. at any point during its move)
Precise shot
Woodland Stride
12 CG Medium Rare - Goliath cleric of Kavaki
Cost = 36
lvl 6
spd 4
ac 17
hp 55
melee +8(20 magic)
type humanoid-Goliath
SA:
Powerful build(this creature is considered to be Large for Chomp,constrict,pushback,swallow whole, and trample effects)
pushback
Spells:
2nd--bull's strenth [](touch;target creature with cost 16 or less gets melee damage+5) hold person [](sight;paralysis,humanoid only;DC14)
3rd--cure serious wounds [](touch;heal20 hp)
13 CG Large Rare - Griffon Cavalry
Epic
Cost: 167pts
Lvl: 11
Spd: F8
AC : 23
HP : 180
Melee Attk: +20/+15 (20 magic + 10 Electricity)
Type: Large Mounted Humanoid - Human - Magical Beast
Special Abilities
Flight
Fearless
Jouster + 10 (Damage +10 against Mounted enemies)
Melee Reach 2
Powerful Charge +20
Pounce?
Non-Epic
Cost 63 pts
Lvl: 9
Spd: F8
AC : 21
HP : 70
Melee Attk: +15/+10(15 Magic)
Type: Mounted Humanoid - Human - Magical Beast
Special Abilities
Flight
Bloodlust (if it's melee attk. destroys a living target
this creature gains fearless)
Jouster +10 (Damage +10 against mounted enemies)
Melee Reach 2
Pounce
Powerful Charge +10
14 CG Small Uncommon - Small Copper Dragon
Cost: 15
Lvl: 5
Spd: F8
AC : 16
HP : 35
Melee Attk: +7/+5/+5(5)
Type: Small Dragon
Special Abilities
Flight
Breath Weapon [] (replaces attack, line 12, 10 acid damage,
DC 13)
Breath Weapon [] (replaces attack, cone; gain slow attack
[can't attk, and move on the same turn] and can't make
more than 1 attack per turn, DC 13)
Immune Acid
15 CG Medium Rare - Spellscale Sorcerer
Cost: 31pts
Lvl: 6
Spd: 6
AC : 18
HP : 35
Melee Attk: +2(5)
Type: Dragon
Special Abilities
Counterspell 3 [][](Immediate: sight;cancel spell of up to
3rd level as an enemy casts it)
Sorcerer Spells
1st [][][] Ray of Enfeeblement,
Sleep (sight; radius 4; sleep DC 13)
2nd [][] Blur; touch;target creature gains conceal 6),
Melf Acid Arrow (+10 damage; ignore spell resistance)
16 CG Medium Uncommon - Storm Archer
cost: 33pts
Lvl: 6
Spd: 7
AC : 20
HP : 50
Melee Attk: +7/+2 (5)
Range Attk: +13/+8 (10 magic + 5 electricity)
Type: Humanoid - Elf
Special Abilities
Precise Shot
17 CG Medium Common - Tavern Brawler
Cost: 4 Pts
Lvl: 2
Spd: 6
AC : 12
HP : 10
Melee Attk: +4(5)
Range Attk: +2, range 6 [](5)
Type: Humanoid - Human
Special Abilities
Fearless
Stagger (This creature can charge even if it does not
move in a straight line)
18 CG Medium Uncommon - Warden of the Wood
Cost: 46 pts
Commander 4
Lvl: 8
Spd: 6
AC : 17
HP : 55
Melee Attk: +7 (5)
Range Attk: +11(5 magic + Magic Stone)
Type: Humanoid - Elf - Human
Commander Effect
Plant followers gain immune fire. Animal followers gain fearless. WARBAND BUILDING: Animals and planbts of any faction are legal in your warband.
Special Abilities
Beastmaster 8; Plantmaster 8
Magic Stone(Damage +5 to Undead)
Stable Footing (not slowed by difficult terrain)
Spells
2nd - Briar Web [] (sight; radius 4, the next time an affected creature moves, it takes 5 damage and is considered to be in difficult terrain, ignore spell resistance, does not affect creatures with flight)
3rd - Call lightning [](sight; 20 electricity damage, ignore spell resistance, DC 15; 20 electricity damage whenever target creature activates until its save succeeds)
Neutralize Poison [](Touch; remove poison, and target creature gains immune poison)
4th - Flame Strike [] (sight; radius 2, 30 fire damage DC 16)
19 LG/LE Medium Common - Azer Fighter
Cost: 10 pts
Lvl: 3
Spd: 4
AC : 23
HP : 20
Melee Attk: +5 (5+5 fire)
Type: Outsider
Special Abilities
Double Damage from Cold
Explosive Strikes 5 (All creatures adjacent to an
enemy hit by this creature's melee attk. take 5 fire
damage)
Immune Fire
20 CG/CE Huge Uncommon - Huge Fire Elemental
Epic
Cost = 151
lvl 10
spd 10
ac 19
hp 135
melee +17/+17(15+10 fire)
type:huge elemental
SA:
double damge from cold
DR 5
enflamed(adjacent allies with Immune fire or resist fire get melee attack+2 and damage+5 fire)
fire shield 10
Immune fire
melee reach 3
mobility
21 CG/CE Huge Uncommon - Purple Worm
Epic
Cost 189 pts
Lvl: 10
SPd: 6
AC : 19
HP : 220
Melee Attk: +25/+20 (25 + Swallow whole/10 + poison)
Type: Huge Magical Beast
Special Abilities
Burrow 6
Melee Reach 3
Poison (Attk. -4 and damage -10 [minimum 5] DC 25)
Swallow Whole (Destroys Medium or Smaller Creature; DC 20
22 CG/CE Small Common - War Ape
Cost 14 pts
Lvl: 4
Spd: 6
AC : 15
HP : 35
Melee Attk: +7/+7(5)
Type: Animal
Special Abilities
Battle Fury (Fearless while enemy is adjacent)
Natural Soul (Melee Attack +2 and Melee Damage +5 when
under Command by a Commander with Beastmaster
23 CG/CE Medium Rare - Wizened Elder Watcher
Cost: 34 pts
Lvl: 9
Spd: 4
AC : 19
HP : 65
Melee Attk: +8/+8(5 magic)
Type: Plant
Special Abilities
Double Damage from Fire
DR 5
Stable Footing (Not slowed by difficult terrain)
Thorny Grasp [][][] (Replaces attacks; range 6; target creature is entangled and takes 5 damage each time it activates until its save succeeds; DC 16)
Spells
1st - farie fire [] (range 6; radius 2 affected creatures lose conceal; DC 13)
3rd - Greater Magic Fang [] (range 6, target animal or magical creature gets attack +2 ignore DR)
Winter's Embrace [] ( Range 6; 5 cold damage whenever target creature activates; DC 15, save at the end of each of target creature's turns)
24 LE Huge Rare - Aspect of Tiamat
Epic
Cost = 352
commander 5
lvl 13
spd F4
ac 23
hp 250
melee +19/+19/+19(20 magic)
type:huge dragon-outsider
commander effect: dragon and spawn followers get attack +2 and melee damage+5
warband building: CE dragons are legal in your warband.
SA:
flight
DR 5
aura of fear 5
dual activation
breath weapon [] (replace attacks:line 12; 45 acid damge; DC22)
breath weapon [] (replace attacks:cone; 45 acid damge; DC22)
breath weapon [] (replace attacks:cone; 45 cold damge; DC22)
breath weapon [] (replace attacks:line 12; 45 electricity damge; DC22)
breath weapon [] (replace attacks:cone; 45 fire damge; DC22)
Immune acid,cold,electricity,fire,poison
melee reach 2
spell resistance
poison sting(1 melee attack per phase;a hit deals normal damage+virulent poison[10 damage whenever poisoned creature activates;DC22])
25 LE Large Rare - Blackguard on Nightmare
Epic
cost = 195
commander 4
lvl 11
spd F10
ac 24
hp 170
melee +23/+18(15 magic+5fire)
type: large mounted humanoid-human-outsider
commander effect: tyrannical morale +6
SA:
flight
aura of fear 2
blink out [][]
breath weapon [] (replace attacks:cone;Weaken[attack-5,melee damage-10(minimum 5)];DC20)
melee sneak attack +10
mounted melee attack
smite good+15 [][]
Non-Epic
Cost:68
Commander 4
Lvl: 9
Spd: 10
AC : 21
HP : 80
Melee Attk: +15/+10(10 magic + 5 fire)
Type: Large Mounted Humanoid - Outsider
Commander Effect : Tyrannical Morale +6
Special Abilities
Blink out [] (Swift; on its turn, this creature gains Incorporeal)
Melee Sneak Attack +5
Mounted Melee Attack
Smite Good + 10 []
26 LE Huge Uncommon - Bluespawn Godslayer
Epic
Lvl: 10
Spd: 6
AC : 23
HP : 185
Melee Attack: +21/+16 (20 magic + 5 Electricity)
Type : Huge Dragon - Mountrous Humanoid - Spawn
Special Abilities
DR 10
Dragon Slayer (Damage +10 against Dragon enemies)
Fearless
Immune Electricity
Melee Reach 3
Outsider Slayer (Damage +10 against Outsider Enemies)
Spell Resistance
27 LE Large Rare - Cadaver Collector
Cost 103 pts
LvL: 10
Spd: 6
AC: 20
HP: 120
Melee Attk: +22/+22(30)
Type: Large Construct
Special Abilities
Breath Weapon []; replaces attks, paralysis DC 18
DR 5
Fearless
Melee Reach 2
Spell Resistance all
Corspe Collecting : Whenever this creature destroys an enemy it gains a cumulative +1 AC
28 LE Medium Common - Diseased Dire Rat
Cost: 14 pts
Lvl: 5
Spd: 8
AC : 15
HP : 30
Melee Attk: +6(5)
Type: Animal
Special Abilities
Distracting Presence(Adjacent enemies do not score victory
points for occupying victory areas)
Pack Frenzy (+2 attk and damage +5 if at least 1 other
allied creature whose name contains Rat or Wererat
is within 6 squares)
29 LE Huge Uncommon - Displacer Beast Pack Lord
Epic
cost = 169
commander 0
lvl 10
spd 8
ac 17
hp 200
melee +19/+19(20)
type: huge magical beast
commander effect: folloers whose name contains displacer get melee damage+5 and gain fearless
SA:
conceal 11
displeacer master 6
melee reach 4
30 LE Medium Common - Doom Fist Monk
Cost: 27 pts
Lvl: 7
Spd: 8
AC : 18
HP : 45
Melee Attk: +9/+9(10)
Type: Humanoid - Goblinoid - Hobgoblin
Special Abilities
Evade Damage (If this creature successfully saves against
a damaging spell or special ability it takes no damage)
Melee Reach 2
Stunning Attack [][] (DC 16)
31 LE Huge Rare - Dracolich
Epic
Cost 256 pts
Lvl: 12
Spd: F9
AC : 24
HP : 140
Melee Attk: +20/+18/+18 (25 magic + Paralysis/25 magic/25 magic)
Type: Huge Undead - Dragon
Special Abilities
Flight
Aura of Fear 5
Breath Weapon [] (replaces attks.; line 12, 55 electricity
damage; DC 23)
DR 5
Fearless
Immune Cold, Electricity
Melee Reach 2
Paralysis (DC 23)
Spell Resistance
32 LE Small Uncommon - Dragonwrought Kobold
CostL 11pts
Lvl: 3
Spd: F6
AC : 16
HP : 20
Melee Attk: +7(10)
Type: Small Humanoid - Kobold - Reptilian - Dragon
Special Abilities
Flight
Powerful Charge +5
33 LE Medium Common - Dread Warrior
Cost: 10 Pts
Lvl: 4
Spd: 4
AC : 18
HP : 30
Melee Attk: +9(10)
Type: Undead
Special Abilities
Fearless
Requires Instruction (This creature behaves as though
confused if it activates when out of command
34 LE Huge Rare - Eldritch Giant
Epic
cost = 236
lvl 11
spd 7
ac 24
hp 250
melee +23/+18(40)
type:huge giant
SA:
arrogant(commander ratings don't add to this creature's morale saves)
melee reach3
spells
3rd--empowerd magic missile [][] (sight;15 damage)
4th-- dimension door [][] (self;place this creature in any space it can see at least part of)
35 LE Large Uncommon - Greenspawn Razorfiend
Cost: 45 pts
Lvl: 8
SPD: 6
AC : 21
HP : 95
Melee Attk: +13/+13(15)
Type: Large Dragon - Magical Beast - Spawn
Special Abilities
Immune Acid
Keen Critital 19 (Scores crit. hits on melee attack rolls of 19 and 20)
Tiamat's Blessing - Acid (Adjacant spawn gain resist acid 5)
Vivious Attack (Triple damage instead of double on a crit. hit)
36 LE Medium Rare - Hobgoblin Talon of Tiamat
cost = 37
commander 3
lvl 6
spd 4
ac 19
hp 50
melee +10(10)
ranged +9 range6 [](5)
type:humanoid-goblinoid-hobgoblin
commander effect
dragon,goblinoid and spawn folloers get attack +3
warband building: spawn of any faction are legal in your warband
SA:
breath weapon [] (replaces attacks: cone;10 cold damage;DC14)
dragonmaster 20
pack attack+2(attack +2 for each alied dragon or goblinoid adjacent to target of this creature's attack))
37 LE Small Uncommon - Kobold Zombie
Cost: 4pts
Lvl: 2
Spd: 4
AC : 13
HP : 15
Melee Attk: +1(5)
Type: Small undead
Special Abilities
Fearless
Mob 3 (Every 3 creatures name Kobold Zombie count as 1
creature for the purposes of warband construction)
Slow Attack
Squad Activation (all creatures in your warband named Kobold
Zombie must activate as a single activation)
38 LE Large Rare - Large Green Dragon
Cost 51 pts
Lvl: 11
Spd: F9
AC : 20
HP : 95
Melee Attk: +12/+10/+10(10 Magic)
Type: Large Dragon
Special Abilities
Flight
Breath Weapon [] (replaces Attks; Cone: 25 Acid damage, DC 17)
Devious Stategy (Creatures in your warband get attk +4 when flanking instead of +2)
Elf Slayer (Damage +10 against Elf enemies)
Immune Acid
39 LE Medium Uncommon - Wererat Rogue
Cost: 9 pts
Lvl: 4
Spd: 6
AC : 19
HP : 20
Melee Attk: +9(5)
Type: Humanoid - Human - Shapechanger
Special Abilities
DR 5
Hide
Melee Sneak Attack + 5
40 Poison Dusk Lizardfolk - LE/CE
Cost: 7 Pts
Lvl: 1
Spd: 6
AC : 17
HP : 5
Melee Attk: +3(5 + Poison)
Type: Small Humanoid - Reptalian
Special Abilities
Hide
Human Foe (Damage +5 against human enemies)
Poison (5 damage whenever poisoned creature activates, DC 11)
41 Witchknife - LE/CE
Cost 33 pts
Lvl: 9
Spd: 6
AC : 18
HP : 40
Melee Attk: +10/+5(5)
Range Attk: +12, Range 6 [](5)
Type: Mountrous Humanoid
Special Abilities
Melee Sneak Attack +5
Resist Fire 5
Spell Silencer (Enemies within 6 squares cannot cast non-psionics spell)
Universally Hated (When this creature is eliminated, all living creatures heal 5 hp)
Spells
Psionics (12pp) - Witchknife Command 1 pp (range 6; stun; DC 16), Witchblade greater Command 7pp - (Choose a type of creature stun
all creatures of that type, DC 18 )
42 Blackspawn Exterminator - CE
Cost 39 pts
Lvl: 8
Spd: 8
AC : 18
HP : 85
Melee Attk: +9/+4(15)
Type: Dragon - Monstrous Humanoid - Spawn
Special Abilities
Breath Weapon [] (replaces Attk.; line 12; 20 acid damage, DC 18 ) Ghost step [] (unitl the end of it's turn this creature gains invisibility)
Immune Acid
Sudden Strike + 5 (Melee Damage +5 against enemies that are stinned, helpless or unable to see this creature)
43 Cleric of Lagzed - CE
Cost: 30 pts
Lvl: 6
Spd: 6
AC : 15
HP : 55
Melee Attk: +5/+3/+3(5 magic)
Range Attk: +5 Range 6 [] (5)
Type: Humanoid - Reptilian - Trogodyte
Special Abilities
Deific Favor (After 1 or more enemies have been destroyed,
trogodytes in your warband get melee attack +2 and
melee Damage +5)
Eater of the Dead (Whenever it destroys a living enemy, this
creature is stunned; DC 15)
Stenched (adjacent living creatures without stench get attack -2,
-2 save and -2 AC)
Spells
1st - Inflict light wounds [][] (Touch; 5 negative damage, DC 13)
2nd - Hold Person [][] (Sight, paralysis humanoid only DC 14)
Inflict moderate wounds [] (Touch; 10 negative damage, DC 14)
44 Cloudreaver - CE Common
Cost: 6pts
Lvl: 2
Spd: 6
AC : 14
HP : 15
Melee Attk: +5(10)
Type: Humanoid - Human
Special Abilities
Lucky [] (Immediate; Reroll 1 attack or Save)
Mobility (+4 AC against attacks of opportunity)
45 Demonic Gnoll Archer - CE
Cost: 40 pts
Commander 2
Lvl: 6
Spd: 6
AC : 15
HP : 55
Melee Attk: +11(15)
Range Attk: +10/+10 (10)
Type: Outsider - Gnoll
Commander Effect: Followers get attack +2 against wounded enemies
Special Abilities
Elf Foe (Damage +5 against Elfs)
Infernal Eye (On its turn, if this creature makes a single range
attack, damage +5 on that attack)
Resist 10 Cold, Fire
Smite Good +10 []
46 Huge Fiendish Spider - CE Uncommon Huge
Epic
Cost = 142
lvl 8
spd 6
ac 20
hp 180
melee +20(30+virulent poison)
type:huge magical beast
SA:
DR 5
melee reach 2
resist 10 cold,fire
smite poisoned foe+10(unlimited uses)(melee damage+10 against poisoned enemies)
spell resistance
virulent poison(10 damage whenever poisoned creature activates;DC20)
wall walker(this creature is considered to have flight as long as it begins its move in a square bordered by a wall)
Web(replaces attacks:range 6;entangle;DC16)
47 Hunting Hyena - CE
Cost: 5 Pts
Lvl: 3
Spd: 10
AC : 14
HP : 20
Melee Attk: +2(5)
Type: Animal
Special Abilities
Gnoll Bolstered(Attack +2 and melee damage +5 when an allied Gnoll is Adjacent)
48 Large Fang Dragon - CE
Cost: 42 pts
Lvl: 7
Spd: F6
AC :19
HP:110
Melee Attk: +10/+8/+8 (20+Blood Drain/15/15)
Type: Large Dragon
Special Abilities
Flight
Blood Drain +10 (Damage +10 to living enemies, DC 18 negates)
Stunning Attk [] (DC 18 negates)
49 Magma Hurler - CE
Cost: 33pts
Lvl: 4
Spd: 6
AC : 15
HP : 60
Melee Attk: +9(15)
Range Attk: +11(15 +15 fire)
Type: Elemental
Special Abilities
Requires Commander
Double Damage from Cold
Immune Fire
Slow Range Attk
50 Mountain Troll - CE Huge
Epic
Cost: 173
Lvl: 9
Spd: 8
AC : 20
HP : 210
Melee Attk: +16/+11(40)
Type: Huge Giant
Special Abilities
Melee Reach 3
Regeneration 10
Stunning Attack [][][] (DC 20)
51 Ogre Skirmisher - CE Large
Cost 38 pts
Lvl: 7
Spd: 8
AC : 16
HP : 75
Melee Attk: +13 (20)
Range Attk: [] +7 (10)
Type: Large Giant
Special Abilities
Melee Reach 2
Mobility (+4 AC against Attk. of Opp.)
Skirmish Attk +10 (10 damage if this creature has moved at least 2 squares this turn)
Spring Attk
52 Redspawn Firebelcher - CE
Cost: 39pts
Lvl: 8
Spd: 8
AC : 18
HP : 85
Melee Attk: +11(15+5 fire)
Type: Magical Beast - Spawn
Special Abilities
Double Damage from Cold
Fire Belch [][][](replaces attk. range 6, 20 fire damage
to target and 10 fire damage to creatures adjacent to target)
Immune Frie
Tiamat's Blessing - Fire(Adjacent spawn gain resist fire 5)
53 Small Black Dragon - CE
Cost: 11 pts
Lvl: 4
Spd: F8
AC : 15
HP : 30
Melee Attk: +6/+4/+4 (5)
Type: Small Dragon
Special Abilities
Flight
Breath Weapon [] (replaces attks.,line 12 10 acid
damage, DC 13)
Immune Acid
54 Small Fire Elemental - CE
8 points
Level 2
Speed 10
AC 15
HP 10
Attack + 3 (5+5 fire)
Small Elemental
Special Abilities:
Requires Commander
Double Damage from Cold
Fire Shield 5 (Any creature that hits this creature with a melee attack takes 5 fire damage)
Immune Fire
Mobility (+4 AC against Attacks of opportunity)
55 Sorcerer on Black Dragon - CE Rare Huge
Epic
Cost = 200
lvl 10
spd F9
ac 21
hp 195
melee +16/+14/+14(15 magic)
type huge mounted humanoid-human-dragon
SA:
flight.
Aura of fear 5
breath weapon [](replaces attacks:line 12; 40 acid damage;DC20)
DR 5
Immune Acid;
melee reach 2
mounted spellcasting(casts spells as swift actions);
Spell resistance
Sorcerer spells
3rd--[][][] lightening bolt(line 12;20 electricity damage;DC15) protection from energy(touch;target creature gains Immune to energy type of your choices)
5th--[][] hold monster(sight;paralysis;DC17) maximized scorching ray(range6;45 fire damage)
56 Stirge - CE
Cost: 9
Lvl: 1
Spd: F8
AC : 16
HP : 5
Melee Attk: +10(5)
Type: Tiny Magical Beast
Special Abilities
Flight
Blood Syphon (On this creature's turn, it gets attack +4 and damage +10 against a living creature that is adjacent when this creaure activates)
Mob 3 (Every 3 creatures named Stirge counts as 1 creature for the purpose of Warband construction)
No Reach (Can't make AoOs)
Squad Activation
57 Tundra Scout - CE Rare Huge
Epic
Cost = 166
lvl 10
spd 8
ac 21
hp 210
melee +19/+19(25)
type:huge mounted giant
SA:
double damage from fire
Immune cold
melee reach 3
Pushback
srike in the air(once per turn,if this creature uses pushback against an ajacent enemy, it can make 1 additional attack agaist that enemy)
trample 25(can move through 1 smaller enemy's space to deal 25 damage;DC22)
58 Twig Blight - CE
Cost = 3
lvl 1
spd 4
ac 15
hp 5
melee+0(5+twig poison)
type:small plant
SA:
DR 5
twig poison -3(attack-3;DC11)
59 Whitespawn Hordeling - CE
Cost: 9 pts
Lvl: 2
Spd: 8
AC : 13
HP : 15
Melee Attk: +2/+2(5)
Type: Small Dragon - Monstrous Humanoid - Spawn
Special Abilities
Breath Weapon [][] (Replaces attacks: cone; 5 cold damage, DC 13)
Double damage from fire
Immune Cold
Mob 3
Squad Activation
60 Yuan-ti Halfblood Sorcerer - CE
Cost: 51 pts
Commander 3
Lvl: 10
Spd: 6
AC : 16
HP : 65
Melee Attk: +8(10 + 10 acid + poison)
Type: Monstrous Humanoid
Commander Effect: Followers get attack +2 and damage +5
against poisoned enemies)
Special Abilities
Blind Fight
Hide
Poison (5 damage whenever poisoned creature activates DC 14)
Spell Resistance
Spells
3rd - [][][] Suggestion (range 6; confusion, save
at the end of affected creature's turn, DC 15)
Venomfire (touch, 5 acid damage whenever target
creature takes damage from Poison)
4th - [][] Serpent Arrow (Touch; target creature's ranged attacks gain poison [5 damage whenever poisoned creature activates] DC 16)
Venombolt (line 12; 10 acid damage + Stun DC 16)